香港理工大学/香港授课型硕士 · 2027
多媒体创娱理学硕士学位
Master of Science in Innovative Multimedia Entertainment
理学硕士 · 设计学院 · 73040MSc · School of Design
学制
全日制 1 年/全日制 1.5 年/兼读 2 年1 year (Full-time)
1.5 years (Full-time, with internship)
2 years (Part-time)
授课
混合Mixed Mode
学费
港币 276,000 · 港币276,000* 每课程 (港币9,200 每学分),本地与非本地学生 * No tuition fee required for the 1-credit subject on Academic Integrity and Ethics (AIE) Requirement.HKD 276,000 · HK$276,000* per programme (HK$9,200 per credit) for local and non-local students * No tuition fee required for the 1-credit subject on Academic Integrity and Ethics (AIE) Requirement.
英语
—
入学要求
学士学位, preferably in a related field , such as multimedia, digital media, computer science, engineering, design, arts, or a related discipline。A Bachelor's degree, preferably in a related field , such as multimedia, digital media, computer science, engineering, design, arts, or a related discipline. English Language Requirement: If you are not a native speaker of English, and your Bachelor's degree or equivalent qualification is awarded by institutions where the medium of instruction is not English, you are expected to provide one of the following proficiency test results (taken in a single sitting within 2 years) for fulfil the minimum English language requirement for admission purposes: An overall score of 80 out of 120 / 4.5 out of 6 (For tests taken on or after 21 Jan 2026) or above in the Test of English as a Foreign Language…
学年课程
课程结构Programme Structure
- Multimedia Entertainment Theory and Practice3
- 项目管理专业环境与伦理学Project Management, Professional Environments and Ethics3
- Creative Programming for Designers and Artists3
- Research Seminar I, II, III (1 credit each)
选修Elective Subjects (12 credits)
- 游戏设计与发展Game Design and Development
- Digital Storytelling for Transmedia
- 虚拟与增强现实Virtual and Augmented Reality
- AI tools for Creative Processes and Transmedia
- 物理计算机Physical Computing
- Interactive Toys, Robots and Engaging Entertainment Products
- Special and Emerging Topics in Multimedia Entertainment
- 基础游戏与电影灯光Fundamentals of Game and Film Lighting
- Introduction to Real-time Rendering
- Introduction to Rigging and Technical Animation
- Procedural Content Generation and AI in Games
Class Schedule
- Except for ABCT5T01, all other classes are conducted face-to-face, and attendance requirements may be enforced
应用Application
- We consider applications on a rolling basis until all available places have been filled
Scholarship and Bursary
- Bursary: A limited number of bursaries, amounting to HK$27,600, are available to local applicants
非地方学生Non-local students
- Documents not originally issued in English must be accompanied by certified English translations
申请节点
本地 - Mixed Mode: 2027年9月入学 早轮: 2026年10月20日 主轮: 2027年2月25日Local - Mixed Mode: Sept 2027 Entry
Early Round: 2026-10-20
Main Round: 2027-02-25
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